Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

🔬 OFFICIAL SCOUTING REPORT NUMBER: 1990 (double)
1990 Boxed Family 0199 · Pays $187.50 Box
⭐ Grade A · Prime Running Condition
Lifetime Drops
4 Hits
Total winning drops in South Carolina Pick 4
Last Service Date
2026-02-14
403 drawings ago (Current Skip)
Drought / Cycle Status
🟢 Normal Interval
Avg cycle: 450 draws
Nationwide Title Status
28
Hits nationwide in 2026 (42 States)
Draw-time split:
NATIONWIDE DNA

Universal Cross-State Intelligence (42 States)

Open Nationwide Lab ↗
2026 Hits Nationwide
28
Total 2026 draws across all 42 states
Most Recent State Hit
Delaware
DE Play 4 · 2026-09-19 (Day) · Combo: 0199
Biggest State Drought
Kentucky (2716 draws)
Last seen over 2 years ago in KY Pick 4
TOP 5 STATES WHERE 1990 IS MOST OVERDUE:
Kentucky: 2716 draws skip (KY Pick 4) Texas: 2589 draws skip (TX Daily 4) Indiana: 1380 draws skip (IN Daily 4) North Carolina: 1370 draws skip (NC Pick 4) Idaho: 1264 draws skip (ID Pick 4)
SMART COURIER TICKET ADVISOR (ONLINE APP PLAYERS):
Optimal state to buy 1990 today: Kentucky (KY Pick 4) · Overdue by 2716 draws (1.09x normal cycle)
Switch to Kentucky Lab ↗
STRATEGY INTELLIGENCE & MEMBERSHIP ⏸️ 0 LIVE CALLS FOR UPCOMING DRAW

Which Systems Feature 1990 (0199)

Live scan across all 43 strategies in the lab — dynamic in-flight chases, rolling conveyor pipelines, permanent system rosters, and algorithmic rankings.

View Full Pick Sheet ↗
Upcoming Draw (Evening)
0 Plays
No in-flight wagers for this slot
Permanent System Rosters
1
Fixed research portfolios & core sets
Consensus Panel Status
Independent
Not currently in multi-model consensus
Top Strategy Hit Generator
Baseline Only
No model hits recorded

🎯 Active Strategy Calls for Upcoming Evening Draw (Dynamic In-Flight Wagers & Active Play Slips)

⏸️
No active strategy is wagering on 1990 (0199) for the upcoming Evening drawing.
Dynamic strategies (empirical followers, rolling conveyor pipelines, and Cici's rules) enter numbers into in-flight play when preceding triggers or carryover conditions occur.

📋 Permanent System Rosters (1) Structural portfolios

Baseline: All 252 Distinct Boxes ↗
Full Statistical Baseline
-$8726
-7.2% ROI

⚡ Dynamic Leaderboards & Candidacy Live algorithmic status

Cici's Rules Targeted by 8 Machine Rules
Appears as predicted target in published rules
Active In Ruleset
Mirror Symmetry (0↔5, 1↔6, 2↔7, 3↔8, 4↔9)

Mirror Number: 6445
Mirror Family: 4456

Digital Root Sum (1–9)

Digital Root: Root 1
Sum: 19 (reduction = 1)

Parity & High/Low Profile

Parity: Odd-Odd-Odd-Even
Range: Low-High-High-Low

1. Hits in every time frame

How many times 0199 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 715 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /715
1 month 58 0 0.00% $0.00 $14.50 -$14.50 #152
3 months 171 0 0.00% $0.00 $42.75 -$42.75 #232
6 months 340 0 0.00% $0.00 $85.00 -$85.00 #331
1 year 679 1 0.15% $187.50 $169.75 +$17.75 #203
2 years 1,356 2 0.15% $375.00 $339.00 +$36.00 #234
3 years 2,035 4 0.20% $750.00 $508.75 +$241.25 #169
4 years 2,519 4 0.16% $750.00 $629.75 +$120.25 #237
5 years 2,519 4 0.16% $750.00 $629.75 +$120.25 #237
All time 2,519 4 0.16% $750.00 $629.75 +$120.25 #237

2. How many drawings does it take to hit?

Measured from every one of the 2,519 archive draws used as a starting point.

Avg gap450 draws
Median gap379 draws
Longest drought766 draws
Current skip403 draws
Hit withinHistorical frequency
1 draw of playing it0.2%
2 draws of playing it0.3%
3 draws of playing it0.5%
5 draws of playing it0.8%
10 draws of playing it1.6%
25 draws of playing it4.0%
50 draws of playing it7.9%
100 draws of playing it15.9%

Recent gaps between hits: 206, 766, 379 draws

4. Digit profile of 1990

How often each of this number's digits and digit-pairs appear in a winning number (window vs all-time), where its digits land positionally, and its sum profile.

digit 9 36.3% ▲3.0 all-time 33.3% digit 1 34.8% ▲2.0 all-time 32.8% digit 0 30.7% ▼3.2 all-time 33.9%

Its digit pairs (both digits in the draw)

PairWindow rateAll-time rateWindow hits
1912.22%8.54%33
909.26%8.97%25
108.52%9.37%23

Sum profile

Digit sum 19 has hit 173 times all-time (6.87% of draws), 17 in the last 90 days.

Positional lands (window rate)

pos1=1: 8.5%  pos2=9: 12.2%  pos3=9: 11.1%  pos4=0: 8.9%  

5. Near-miss network — one digit away from 0199

Every family that differs from 0199 by a single digit. When one of these hits, the number you're watching was one digit away — these are the closest relatives in the archive.

FamilyTypeAll-time hitsLast seenGapRecent hit dates
0169 distinct 4 2026-09-12 13 2026-08-31, 2026-09-12
0599 double 6 2026-09-04 28 2026-03-11, 2026-09-04
0799 double 4 2026-08-28 41 2026-07-21, 2026-08-28
0189 distinct 6 2026-07-28 100 2025-03-27, 2026-07-28
1399 double 2 2026-06-25 161 2026-02-06, 2026-06-25
1699 double 5 2026-06-21 168 2025-06-26, 2026-06-21
1499 double 4 2026-06-13 182 2025-10-31, 2026-06-13
0139 distinct 8 2026-06-11 186 2026-04-23, 2026-06-11
0149 distinct 3 2026-06-06 195 2024-09-11, 2026-06-06
0499 double 5 2026-05-27 214 2026-02-15, 2026-05-27
1999 triple 3 2026-05-26 217 2025-06-20, 2026-05-26
1299 double 1 2026-05-11 244 2026-05-11
1799 double 3 2025-12-24 499 2024-06-13, 2025-12-24
1899 double 1 2025-09-04 706 2025-09-04
0159 distinct 4 2025-08-04 763 2025-04-25, 2025-08-04
0179 distinct 7 2025-07-24 783 2025-05-06, 2025-07-24
0399 double 3 2025-07-04 820 2024-05-30, 2025-07-04
0129 distinct 3 2025-05-29 888 2024-11-25, 2025-05-29
0299 double 3 2025-01-07 1,152 2023-10-29, 2025-01-07
0099 double/double 1 2024-07-11 1,485 2024-07-11

6. Hit history

Year by year

2023: 0   2024: 2   2025: 1   2026: 1  

Expected vs actual (all-time)

4 hits vs 3 expected (uniform) — +1

Last 4 hits

DateDrawNumber
2026-02-14Evening9190
2025-07-25Midday1990
2024-06-07Midday0199
2024-02-17Midday1990

3b. What actually got drawn after 1990

2 occurrences · 20 follow-up draws scanned · "avg" is the average arrival wait in draws.

Draw Time:

Top followers chart All Draws

0145 1× · avg +4.0
0149 1× · avg +4.0
0178 1× · avg +9.0
0188 1× · avg +10.0
0229 1× · avg +6.0
0238 1× · avg +2.0
0369 1× · avg +5.0
0459 1× · avg +8.0

Across all 2 historical occurrences of 1990, the next 10 draws after each were scanned (20 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 2 occurrences it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 0145 distinct 1 (random ≈ 0.0) 1/2 0 0 4.0 draws
2 0149 distinct 1 (random ≈ 0.0) 1/2 0 0 4.0 draws
3 0178 distinct 1 (random ≈ 0.0) 1/2 0 0 9.0 draws
4 0188 distinct 1 (random ≈ 0.0) 1/2 0 0 10.0 draws
5 0229 double 1 (random ≈ 0.0) 1/2 0 0 6.0 draws
6 0238 distinct 1 (random ≈ 0.0) 1/2 0 1 2.0 draws
7 0369 distinct 1 (random ≈ 0.0) 1/2 0 0 5.0 draws
8 0459 distinct 1 (random ≈ 0.0) 1/2 0 0 8.0 draws

Follow history — every time family 0199 was drawn

All Draws (4)

Occurrence-by-occurrence log: each of the 4 times the family was drawn (any order), these are the families that followed within 10 draws and how many draws each took to arrive. Most recent first.

DrawnDate · timeFamilies that followed (arrival wait)
9190 2026-02-14 · Evening 0499 +1 3578 +2 1268 +3 3499 +4 0136 +5 0134 +6 1348 +7 0258 +8 2467 +9 4478 +10
1990 2025-07-25 · Midday 3488 +1 0238 +2 0679 +3 0145 +4 1366 +5 2347 +6 1139 +7 7789 +8 0178 +9 0188 +10
0199 2024-06-07 · Midday 6677 +1 3578 +2 2579 +3 1256 +4 0268 +5 2389 +6 0068 +7 1446 +8 0289 +9 2346 +10
1990 2024-02-17 · Midday 6679 +1 3367 +2 2789 +3 0149 +4 0369 +5 0229 +6 2567 +7 0459 +8 2669 +9 2368 +10

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
d3-absence
look for 3 in the draw after 9 consecutive draws without it
digit 3 34 73.5% (≤2d) 57.8% 2.2 2 0%
false-trip-chain
false trip could bring another false trip or create a trip
any double 1025 64.4% (≤2d) 64.8% 2.4 2 1%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
digit 7 827 59.9% (≤2d) 58.3% 2.6 2 1%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 3 1025 59.4% (≤2d) 57.8% 2.6 2 1%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 8 1025 59.2% (≤2d) 60.0% 2.6 2 1%
d0-digits
after 0: brings 3 or 6, or another 0
digit 6 855 59.2% (≤2d) 57.8% 2.7 2 2%
d9-3-7
9: look for 3 or 7 to follow
digit 3 838 58.7% (≤2d) 57.8% 2.6 2 1%
d9-3-7
9: look for 3 or 7 to follow
digit 7 838 58.7% (≤2d) 58.3% 2.7 2 1%
d0-digits
after 0: brings 3 or 6, or another 0
digit 3 855 56.8% (≤2d) 57.8% 2.7 2 1%
d0-digits
after 0: brings 3 or 6, or another 0
digit 0 855 56.6% (≤2d) 56.4% 2.7 2 2%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
digit 4 827 56.2% (≤2d) 57.0% 2.9 2 1%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 4 1025 56.2% (≤2d) 57.0% 2.9 2 2%
recip-99-59
99 triggers 59
pair 59 114 28.1% (≤3d) 23.7% 4.6 4 36%
p09-78-38
09: look for 78 or 38 pair
pair 78 226 22.1% (≤2d) 18.8% 4.6 4 38%
p09-78-38
09: look for 78 or 38 pair
pair 38 226 21.7% (≤2d) 20.4% 4.6 4 29%
p01-89
01 and 89 follow each other
pair 89 236 21.6% (≤3d) 27.0% 5.1 5 36%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
pair 17 827 19.3% (≤2d) 17.9% 4.7 4 34%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 28 236 19.1% (≤2d) 20.6% 4.7 4 33%
d0-pairs
after 0: look for 24 or 63 pair
pair 63 855 18.7% (≤2d) 19.1% 4.7 4 34%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 32 236 17.8% (≤2d) 19.1% 4.9 5 36%
d07-pair-42
0 or 7 brings 42 pair (14x in Cici's Sep 2026 notes)
pair 42 1482 17.7% (≤2d) 18.1% 4.7 4 36%
d0-pairs
after 0: look for 24 or 63 pair
pair 24 855 17.3% (≤2d) 18.1% 4.7 4 36%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
pair 14 827 15.2% (≤2d) 15.1% 4.8 5 47%
recip-90-88
90 triggers 88
pair 88 226 15.0% (≤3d) 14.5% 4.8 4 64%
false-trip-chain
false trip could bring another false trip or create a trip
any triple 1025 6.8% (≤2d) 7.6% 5.2 5 68%

Full rule history in the Signal Lab.