Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

001

boxed family 001 · double · pays $75.00 box

Quick facts (all-time)

5 hits · current skip 173 draws · avg gap 495 · last seen 2026-06-11

Draw-time split:

NATIONWIDE DNA

Universal Cross-State Intelligence (42 States)

Open Nationwide Lab ↗
2026 Hits Nationwide
48
Total 2026 draws across all 42 states
Most Recent State Hit
Texas
TX Pick 3 · 2026-09-02 (Night) · Combo: 001
Biggest State Drought
Minnesota (1344 draws)
Last seen over 2 years ago in MN Pick 3
TOP 5 STATES WHERE 001 IS MOST OVERDUE:
Minnesota: 1344 draws skip (MN Pick 3) Ohio: 1150 draws skip (OH Pick 3) Idaho: 719 draws skip (ID Pick 3) Wisconsin: 610 draws skip (WI Pick 3) Iowa: 588 draws skip (IA Pick 3)
SMART COURIER TICKET ADVISOR (ONLINE APP PLAYERS):
Optimal state to buy 001 today: Georgia (Cash 3) · Overdue by 375 draws (1.70x normal cycle)
Switch to Georgia Lab ↗
STRATEGY INTELLIGENCE & MEMBERSHIP ⏸️ 0 LIVE CALLS FOR UPCOMING DRAW

Which Systems Feature 001 (001)

Live scan across all 31 strategies in the lab — dynamic in-flight chases, rolling conveyor pipelines, permanent system rosters, and algorithmic rankings.

View Full Pick Sheet ↗
Upcoming Draw (Midday)
0 Plays
No in-flight wagers for this slot
Permanent System Rosters
1
Fixed research portfolios & core sets
Consensus Panel Status
Independent
Not currently in multi-model consensus
Top Strategy Hit Generator
Baseline Only
No model hits recorded

🎯 Active Strategy Calls for Upcoming Midday Draw (Dynamic In-Flight Wagers & Active Play Slips)

⏸️
No active strategy is wagering on 001 (001) for the upcoming Midday drawing.
Dynamic strategies (empirical followers, rolling conveyor pipelines, and Cici's rules) enter numbers into in-flight play when preceding triggers or carryover conditions occur.

📋 Permanent System Rosters (1) Structural portfolios

Baseline: All 252 Distinct Boxes ↗
Full Statistical Baseline
-$6308
-8.4% ROI

⚡ Dynamic Leaderboards & Candidacy Live algorithmic status

Cici's Rules Targeted by 5 Machine Rules
Appears as predicted target in published rules
Active In Ruleset
Mirror Symmetry (0↔5, 1↔6, 2↔7, 3↔8, 4↔9)

Mirror Number: 556
Mirror Family: 556

Digital Root Sum (1–9)

Digital Root: Root 1
Sum: 1 (reduction = 1)

Parity & High/Low Profile

Parity: Even-Even-Odd
Range: Low-Low-Low

1. Hits in every time frame

How many times 001 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 220 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /220
1 month 61 0 0.00% $0.00 $15.25 -$15.25 #47
3 months 183 1 0.55% $75.00 $45.75 +$29.25 #42
6 months 365 1 0.27% $75.00 $91.25 -$16.25 #98
1 year 731 1 0.14% $75.00 $182.75 -$107.75 #166
2 years 1,461 4 0.27% $300.00 $365.25 -$65.25 #146
3 years 2,193 5 0.23% $375.00 $548.25 -$173.25 #175
4 years 2,689 5 0.19% $375.00 $672.25 -$297.25 #190
5 years 2,689 5 0.19% $375.00 $672.25 -$297.25 #190
All time 2,689 5 0.19% $375.00 $672.25 -$297.25 #190

2. How many drawings does it take to hit?

Measured from every one of the 2,689 archive draws used as a starting point.

Avg gap495 draws
Median gap510 draws
Longest drought872 draws
Current skip173 draws
Hit withinHistorical frequency
1 draw of playing it0.2%
2 draws of playing it0.4%
3 draws of playing it0.6%
5 draws of playing it0.9%
10 draws of playing it1.9%
25 draws of playing it4.6%
50 draws of playing it9.3%
100 draws of playing it18.1%

Recent gaps between hits: 767, 88, 253, 872 draws

4. Digit profile of 001

How often each of this number's digits and digit-pairs appear in a winning number (window vs all-time), where its digits land positionally, and its sum profile.

digit 0 29.3% ▲2.0 all-time 27.3% digit 1 25.9% ▼0.2 all-time 26.1%

Its digit pairs (both digits in the draw)

PairWindow rateAll-time rateWindow hits
015.19%4.69%14

Sum profile

Digit sum 1 has hit 5 times all-time (0.19% of draws), 1 in the last 90 days.

Positional lands (window rate)

pos1=0: 11.5%  pos2=0: 10.0%  pos3=1: 10.7%  

5. Near-miss network — one digit away from 001

Every family that differs from 001 by a single digit. When one of these hits, the number you're watching was one digit away — these are the closest relatives in the archive.

FamilyTypeAll-time hitsLast seenGapRecent hit dates
017 distinct 14 2026-08-14 45 2026-06-19, 2026-08-14
018 distinct 16 2026-08-05 63 2026-07-20, 2026-08-05
005 double 10 2026-08-02 69 2025-08-11, 2026-08-02
014 distinct 13 2026-07-29 77 2026-01-11, 2026-07-29
015 distinct 12 2026-07-17 102 2025-11-25, 2026-07-17
011 double 9 2026-07-11 113 2026-06-24, 2026-07-11
019 distinct 16 2026-07-04 128 2026-03-18, 2026-07-04
012 distinct 12 2026-05-20 218 2026-04-16, 2026-05-20
003 double 5 2026-04-21 275 2025-12-09, 2026-04-21
016 distinct 17 2026-03-29 321 2026-02-13, 2026-03-29
007 double 6 2026-03-15 350 2025-06-03, 2026-03-15
013 distinct 12 2026-02-25 385 2025-03-12, 2026-02-25
002 double 8 2026-01-23 452 2025-08-21, 2026-01-23
009 double 10 2025-12-19 521 2025-06-01, 2025-12-19
006 double 9 2025-11-06 608 2025-05-03, 2025-11-06
008 double 7 2025-11-04 612 2025-03-02, 2025-11-04
004 double 8 2024-11-28 1,294 2024-11-20, 2024-11-28
000 triple 1 2023-04-09 2,491 2023-04-09

6. Hit history

Year by year

2023: 1   2024: 2   2025: 1   2026: 1  

Expected vs actual (all-time)

5 hits vs 8.1 expected (uniform)-3.1

Last 5 hits

DateDrawNumber
2026-06-11Evening100
2025-04-01Evening100
2024-11-26Midday010
2024-10-13Midday001
2023-09-25Evening001

3b. What actually got drawn after 001

2 occurrences · 20 follow-up draws scanned · "avg" is the average arrival wait in draws.

Draw Time:

Top followers chart All Draws

004 1× · avg +9.0
014 1× · avg +6.0
026 1× · avg +6.0
046 1× · avg +10.0
059 1× · avg +5.0
067 1× · avg +10.0
117 1× · avg +8.0
123 1× · avg +4.0

Across all 2 historical occurrences of 001, the next 10 draws after each were scanned (20 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 2 occurrences it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 004 double 1 (random ≈ 0.1) 1/2 0 0 9.0 draws
2 014 distinct 1 (random ≈ 0.1) 1/2 0 0 6.0 draws
3 026 distinct 1 (random ≈ 0.1) 1/2 0 0 6.0 draws
4 046 distinct 1 (random ≈ 0.1) 1/2 0 0 10.0 draws
5 059 distinct 1 (random ≈ 0.1) 1/2 0 0 5.0 draws
6 067 distinct 1 (random ≈ 0.1) 1/2 0 0 10.0 draws
7 117 double 1 (random ≈ 0.1) 1/2 0 0 8.0 draws
8 123 distinct 1 (random ≈ 0.1) 1/2 0 0 4.0 draws

Follow history — every time family 001 was drawn

All Draws (5)

Occurrence-by-occurrence log: each of the 5 times the family was drawn (any order), these are the families that followed within 10 draws and how many draws each took to arrive. Most recent first.

DrawnDate · timeFamilies that followed (arrival wait)
100 2026-06-11 · Evening 589 +1 146 +2 336 +3 189 +4 025 +5 255 +6 134 +7 045 +8 048 +9 399 +10
100 2025-04-01 · Evening 356 +1 678 +2 037 +3 257 +4 067 +5 177 +6 069 +7 159 +8 467 +9 248 +10
010 2024-11-26 · Midday 568 +1 188 +2 888 +3 004 +4 129 +5 126 +6 567 +7 036 +8 058 +9 237 +10
001 2024-10-13 · Midday 234 +1 678 +2 135 +3 123 +4 059 +5 026 +6 579 +7 117 +8 004 +9 046 +10
001 2023-09-25 · Evening 239 +1 267 +2 567 +3 245 +4 445 +5 014 +6 249 +7 269 +8 226 +9 067 +10

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
d0-digits
after 0: brings 3 or 6, or another 0
digit 0 733 48.7% (≤2d) 47.1% 3.2 2 4%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
digit 7 703 48.4% (≤2d) 46.0% 3.3 2.5 3%
d0-digits
after 0: brings 3 or 6, or another 0
digit 6 733 47.7% (≤2d) 48.6% 3.2 3 3%
d0-digits
after 0: brings 3 or 6, or another 0
digit 3 733 46.1% (≤2d) 46.9% 3.3 3 4%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
digit 4 703 45.8% (≤2d) 47.8% 3.3 3 4%
d3-absence
look for 3 in the draw after 9 consecutive draws without it
digit 3 136 45.6% (≤2d) 46.9% 3.4 3 2%
false-trip-chain
false trip could bring another false trip or create a trip
any double 699 45.5% (≤2d) 45.2% 3.3 3 5%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 3 699 45.4% (≤2d) 46.9% 3.2 3 4%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 4 699 44.8% (≤2d) 47.8% 3.4 3 4%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 8 699 44.6% (≤2d) 46.2% 3.3 3 4%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 40 69 17.4% (≤2d) 11.1% 5.7 6 46%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 65 69 17.4% (≤2d) 11.3% 4.3 4 48%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 95 69 17.4% (≤2d) 11.2% 4.2 3 64%
p00-89
00 pair: look for 89 pair within a few draws
pair 89 69 15.9% (≤3d) 14.0% 4.4 4 67%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 19 69 15.9% (≤2d) 11.2% 5.0 5 41%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 94 69 15.9% (≤2d) 10.6% 4.4 4 61%
p01-89
01 and 89 follow each other
pair 89 126 15.1% (≤3d) 14.0% 5.1 5 56%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 39 69 14.5% (≤2d) 11.3% 5.1 5 51%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 82 69 14.5% (≤2d) 11.5% 5.1 4 54%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 63 69 14.5% (≤2d) 12.0% 5.2 5 49%
p00-66-63
00 often brings 66, 63
pair 63 69 14.5% (≤2d) 12.0% 5.2 5 49%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 32 126 12.7% (≤2d) 9.7% 5.1 5 56%
d0-pairs
after 0: look for 24 or 63 pair
pair 24 733 11.7% (≤2d) 12.7% 5.0 5 49%
d0-pairs
after 0: look for 24 or 63 pair
pair 63 733 11.5% (≤2d) 12.0% 5.1 5 51%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
pair 17 703 11.4% (≤2d) 10.0% 4.9 5 59%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 28 126 11.1% (≤2d) 11.5% 5.2 4.5 60%
d1-7-4
1 usually brings 7 or 4; 7&1 / 4&1 together
pair 14 703 10.7% (≤2d) 9.3% 5.1 5 58%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 84 69 10.1% (≤2d) 10.6% 5.5 6 46%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 21 69 10.1% (≤2d) 10.3% 4.2 4 62%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 64 69 10.1% (≤2d) 11.3% 5.5 6 55%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 32 69 8.7% (≤2d) 9.7% 5.4 5 55%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 16 69 8.7% (≤2d) 9.4% 5.2 5.5 71%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 34 69 8.7% (≤2d) 10.7% 5.5 5 58%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 17 69 7.2% (≤2d) 10.0% 6.0 6 55%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 96 69 7.2% (≤2d) 11.3% 5.6 6 61%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 18 69 5.8% (≤2d) 10.2% 5.2 5.5 59%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 00 69 4.3% (≤2d) 5.1% 5.4 4 75%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 83 69 2.9% (≤2d) 11.6% 6.1 6 64%
p00-66-63
00 often brings 66, 63
pair 66 69 2.9% (≤2d) 4.9% 4.5 4 83%
false-trip-chain
false trip could bring another false trip or create a trip
any triple 699 1.6% (≤2d) 1.5% 5.7 6 91%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 20 69 1.4% (≤2d) 9.6% 6.4 7 64%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 33 69 1.4% (≤2d) 5.1% 6.8 7.5 77%
p00-makedoubles
00: make doubles out of last drawing with 0; 00 often brings 66/63
number 010 (family 001) 69 0.0% (≤2d) 0.4% 7.7 9 96%
p00-pairs-list
pairs after 00: fall next draw or draw after
pair 55 69 0.0% (≤2d) 5.7% 5.4 5 80%
chain-00-010
00 triggers 010 (from 59 > 013 > 00 > 010 chain)
number 010 (family 001) 69 0.0% (≤3d) 0.6% 7.7 9 96%

Full rule history in the Signal Lab.