Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

001

boxed family 001 · double · pays $75.00 box

Quick facts (all-time)

8 hits · current skip 150 draws · avg gap 360 · last seen 2026-06-19

Draw-time split:

NATIONWIDE DNA

Universal Cross-State Intelligence (42 States)

Open Nationwide Lab ↗
2026 Hits Nationwide
48
Total 2026 draws across all 42 states
Most Recent State Hit
Texas
TX Pick 3 · 2026-09-02 (Night) · Combo: 001
Biggest State Drought
Minnesota (1343 draws)
Last seen over 2 years ago in MN Pick 3
TOP 5 STATES WHERE 001 IS MOST OVERDUE:
Minnesota: 1343 draws skip (MN Pick 3) Ohio: 1147 draws skip (OH Pick 3) Idaho: 713 draws skip (ID Pick 3) Wisconsin: 608 draws skip (WI Pick 3) Iowa: 582 draws skip (IA Pick 3)
SMART COURIER TICKET ADVISOR (ONLINE APP PLAYERS):
Optimal state to buy 001 today: Georgia (Cash 3) · Overdue by 368 draws (1.67x normal cycle)
Switch to Georgia Lab ↗
Mirror Symmetry (0↔5, 1↔6, 2↔7, 3↔8, 4↔9)

Mirror Number: 556
Mirror Family: 556

Digital Root Sum (1–9)

Digital Root: Root 1
Sum: 1 (reduction = 1)

Parity & High/Low Profile

Parity: Even-Even-Odd
Range: Low-Low-Low

1. Hits in every time frame

How many times 001 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 220 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /220
1 month 62 0 0.00% $0.00 $15.50 -$15.50 #58
3 months 184 1 0.54% $75.00 $46.00 +$29.00 #52
6 months 366 1 0.27% $75.00 $91.50 -$16.50 #104
1 year 732 3 0.41% $225.00 $183.00 +$42.00 #101
2 years 1,462 5 0.34% $375.00 $365.50 +$9.50 #137
3 years 2,194 7 0.32% $525.00 $548.50 -$23.50 #150
4 years 2,682 8 0.30% $600.00 $670.50 -$70.50 #161
5 years 2,682 8 0.30% $600.00 $670.50 -$70.50 #161
All time 2,682 8 0.30% $600.00 $670.50 -$70.50 #161

2. How many drawings does it take to hit?

Measured from every one of the 2,682 archive draws used as a starting point.

Avg gap360 draws
Median gap309 draws
Longest drought1009 draws
Current skip150 draws
Hit withinHistorical frequency
1 draw of playing it0.3%
2 draws of playing it0.6%
3 draws of playing it0.9%
5 draws of playing it1.5%
10 draws of playing it2.9%
25 draws of playing it6.3%
50 draws of playing it11.4%
100 draws of playing it20.0%

Recent gaps between hits: 1009, 82, 701, 11, 309, 35, 375 draws

4. Digit profile of 001

How often each of this number's digits and digit-pairs appear in a winning number (window vs all-time), where its digits land positionally, and its sum profile.

digit 0 31.9% ▲3.8 all-time 28.0% digit 1 26.7% ▼1.5 all-time 28.2%

Its digit pairs (both digits in the draw)

PairWindow rateAll-time rateWindow hits
015.93%5.48%16

Sum profile

Digit sum 1 has hit 8 times all-time (0.30% of draws), 1 in the last 90 days.

Positional lands (window rate)

pos1=0: 12.6%  pos2=0: 9.3%  pos3=1: 8.9%  

5. Near-miss network — one digit away from 001

Every family that differs from 001 by a single digit. When one of these hits, the number you're watching was one digit away — these are the closest relatives in the archive.

FamilyTypeAll-time hitsLast seenGapRecent hit dates
014 distinct 10 2026-09-01 2 2025-03-03, 2026-09-01
018 distinct 22 2026-08-27 12 2026-07-28, 2026-08-27
015 distinct 20 2026-08-24 19 2026-07-27, 2026-08-24
012 distinct 13 2026-08-23 20 2026-07-16, 2026-08-23
019 distinct 16 2026-08-21 25 2026-03-17, 2026-08-21
008 double 10 2026-08-15 36 2026-07-25, 2026-08-15
004 double 17 2026-08-14 39 2026-08-11, 2026-08-14
009 double 6 2026-08-07 52 2026-08-02, 2026-08-07
005 double 6 2026-08-04 59 2024-02-10, 2026-08-04
007 double 11 2026-07-24 81 2026-02-26, 2026-07-24
002 double 10 2026-07-23 83 2026-07-13, 2026-07-23
013 distinct 25 2026-06-16 156 2026-05-01, 2026-06-16
016 distinct 13 2026-06-05 178 2026-04-03, 2026-06-05
017 distinct 12 2026-05-08 235 2026-04-27, 2026-05-08
011 double 8 2026-03-29 314 2025-09-08, 2026-03-29
000 triple 4 2026-03-04 364 2025-11-02, 2026-03-04
003 double 5 2026-02-15 399 2026-02-03, 2026-02-15
006 double 4 2026-02-10 409 2024-07-13, 2026-02-10

6. Hit history

Year by year

2023: 1   2024: 2   2025: 4   2026: 1  

Expected vs actual (all-time)

8 hits vs 8 expected (uniform)0

Last 8 hits

DateDrawNumber
2026-06-19Evening100
2025-12-14Midday010
2025-11-26Evening001
2025-06-25Midday010
2025-06-19Evening010
2024-07-04Midday001
2024-05-24Midday100
2023-01-05Evening010

3b. What actually got drawn after 001

2 occurrences · 20 follow-up draws scanned · "avg" is the average arrival wait in draws.

Draw Time:

Top followers chart All Draws

037 1× · avg +2.0
039 1× · avg +9.0
047 1× · avg +10.0
079 1× · avg +4.0
125 1× · avg +3.0
127 1× · avg +7.0
136 1× · avg +9.0
147 1× · avg +2.0

Across all 2 historical occurrences of 001, the next 10 draws after each were scanned (20 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 2 occurrences it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 037 distinct 1 (random ≈ 0.1) 1/2 0 1 2.0 draws
2 039 distinct 1 (random ≈ 0.1) 1/2 0 0 9.0 draws
3 047 distinct 1 (random ≈ 0.1) 1/2 0 0 10.0 draws
4 079 distinct 1 (random ≈ 0.1) 1/2 0 0 4.0 draws
5 125 distinct 1 (random ≈ 0.1) 1/2 0 1 3.0 draws
6 127 distinct 1 (random ≈ 0.1) 1/2 0 0 7.0 draws
7 136 distinct 1 (random ≈ 0.1) 1/2 0 0 9.0 draws
8 147 distinct 1 (random ≈ 0.1) 1/2 0 1 2.0 draws

Follow history — every time family 001 was drawn

All Draws (8)

Occurrence-by-occurrence log: each of the 8 times the family was drawn (any order), these are the families that followed within 10 draws and how many draws each took to arrive. Most recent first.

DrawnDate · timeFamilies that followed (arrival wait)
100 2026-06-19 · Evening 356 +1 389 +2 115 +3 245 +4 334 +5 056 +6 557 +7 167 +8 227 +9 778 +10
010 2025-12-14 · Midday 469 +1 268 +2 335 +3 689 +4 078 +5 129 +6 019 +7 238 +9 067 +10
001 2025-11-26 · Evening 388 +1 147 +2 688 +3 357 +4 188 +5 279 +6 127 +7 256 +8 039 +9 047 +10
010 2025-06-25 · Midday 378 +1 289 +2 568 +3 124 +4 589 +5 349 +6 178 +7 147 +8 557 +9 367 +10
010 2025-06-19 · Evening 099 +1 023 +2 227 +3 168 +4 269 +5 889 +6 239 +7 138 +8 167 +10
001 2024-07-04 · Midday 367 +1 037 +2 125 +3 079 +4 467 +5 238 +6 557 +7 378 +8 136 +9 389 +10
100 2024-05-24 · Midday 235 +1 256 +2 126 +3 114 +4 147 +5 145 +6 269 +7 026 +8 077 +9
010 2023-01-05 · Evening 249 +1 033 +2 005 +3 178 +4 157 +5 389 +6 156 +7 558 +8 367 +9 058 +10

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 3 744 48.0% (≤2d) 49.2% 3.2 2 5%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 8 744 47.3% (≤2d) 46.8% 3.2 3 5%
false-trip-chain
false trip could bring another false trip or create a trip
any double 744 46.0% (≤2d) 47.8% 3.3 3 3%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 4 744 45.4% (≤2d) 46.2% 3.3 3 6%
p01-89
01 and 89 follow each other
pair 89 147 14.3% (≤3d) 15.6% 5.2 5 50%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 32 147 13.6% (≤2d) 10.0% 4.5 4 58%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 28 147 11.6% (≤2d) 8.8% 5.4 5 59%
false-trip-chain
false trip could bring another false trip or create a trip
any triple 744 0.9% (≤2d) 1.2% 5.6 6 94%

Full rule history in the Signal Lab.