Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

002

boxed family 002 · double · pays $75.00 box

Quick facts (all-time)

6 hits · current skip 1655 draws · avg gap 186 · last seen 2024-05-27

Draw-time split:

NATIONWIDE DNA

Universal Cross-State Intelligence (42 States)

Open Nationwide Lab ↗
2026 Hits Nationwide
53
Total 2026 draws across all 42 states
Most Recent State Hit
Kansas
KS Pick 3 · 2026-08-31 (Evening) · Combo: 200
Biggest State Drought
Indiana (1657 draws)
Last seen 2024-05-27 in IN Daily 3
TOP 5 STATES WHERE 002 IS MOST OVERDUE:
Indiana: 1657 draws skip (IN Daily 3) Oklahoma: 1233 draws skip (OK Pick 3) Tennessee: 995 draws skip (TN Cash 3) North Carolina: 660 draws skip (NC Pick 3) New Jersey: 634 draws skip (NJ Pick 3)
SMART COURIER TICKET ADVISOR (ONLINE APP PLAYERS):
Optimal state to buy 002 today: California (CA Daily 3) · Overdue by 531 draws (2.41x normal cycle)
Switch to California Lab ↗
Mirror Symmetry (0↔5, 1↔6, 2↔7, 3↔8, 4↔9)

Mirror Number: 557
Mirror Family: 557

Digital Root Sum (1–9)

Digital Root: Root 2
Sum: 2 (reduction = 2)

Parity & High/Low Profile

Parity: Even-Even-Even
Range: Low-Low-Low

1. Hits in every time frame

How many times 002 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 220 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /220
1 month 62 0 0.00% $0.00 $15.50 -$15.50 #59
3 months 184 0 0.00% $0.00 $46.00 -$46.00 #126
6 months 366 0 0.00% $0.00 $91.50 -$91.50 #176
1 year 732 0 0.00% $0.00 $183.00 -$183.00 #206
2 years 1,460 0 0.00% $0.00 $365.00 -$365.00 #217
3 years 2,192 5 0.23% $375.00 $548.00 -$173.00 #180
4 years 2,680 6 0.22% $450.00 $670.00 -$220.00 #187
5 years 2,680 6 0.22% $450.00 $670.00 -$220.00 #187
All time 2,680 6 0.22% $450.00 $670.00 -$220.00 #187

2. How many drawings does it take to hit?

Measured from every one of the 2,680 archive draws used as a starting point.

Avg gap186 draws
Median gap75 draws
Longest drought1655 draws
Current skip1655 draws
Hit withinHistorical frequency
1 draw of playing it0.2%
2 draws of playing it0.4%
3 draws of playing it0.7%
5 draws of playing it1.1%
10 draws of playing it2.2%
25 draws of playing it5.6%
50 draws of playing it11.2%
100 draws of playing it18.2%

Recent gaps between hits: 429, 67, 75, 50, 308 draws

4. Digit profile of 002

How often each of this number's digits and digit-pairs appear in a winning number (window vs all-time), where its digits land positionally, and its sum profile.

digit 2 27.4% ▲0.4 all-time 27.0% digit 0 23.7% ▼1.9 all-time 25.6%

Its digit pairs (both digits in the draw)

PairWindow rateAll-time rateWindow hits
025.56%5.11%15

Sum profile

Digit sum 2 has hit 14 times all-time (0.52% of draws), 0 in the last 90 days.

Positional lands (window rate)

pos1=0: 9.6%  pos2=0: 8.5%  pos3=2: 10.7%  

5. Near-miss network — one digit away from 002

Every family that differs from 002 by a single digit. When one of these hits, the number you're watching was one digit away — these are the closest relatives in the archive.

FamilyTypeAll-time hitsLast seenGapRecent hit dates
001 double 5 2026-09-01 2 2025-02-20, 2026-09-01
009 double 8 2026-08-29 9 2026-07-17, 2026-08-29
023 distinct 17 2026-08-26 15 2026-06-24, 2026-08-26
005 double 9 2026-08-09 49 2026-07-06, 2026-08-09
026 distinct 13 2026-07-13 102 2026-05-16, 2026-07-13
028 distinct 12 2026-07-11 107 2026-06-09, 2026-07-11
003 double 13 2026-07-09 110 2026-05-24, 2026-07-09
029 distinct 17 2026-06-27 134 2026-01-07, 2026-06-27
025 distinct 19 2026-06-23 143 2026-04-05, 2026-06-23
027 distinct 10 2026-06-08 172 2025-09-09, 2026-06-08
012 distinct 16 2026-05-28 194 2026-04-25, 2026-05-28
004 double 9 2026-05-26 198 2026-01-31, 2026-05-26
007 double 7 2026-05-19 213 2026-04-03, 2026-05-19
006 double 9 2026-05-05 240 2025-12-12, 2026-05-05
024 distinct 23 2026-04-28 254 2026-04-17, 2026-04-28
008 double 6 2026-03-14 345 2025-06-11, 2026-03-14
022 double 4 2026-02-28 372 2025-01-25, 2026-02-28
000 triple 2 2024-06-28 1,591 2024-06-01, 2024-06-28

6. Hit history

Year by year

2023: 5   2024: 1   2025: 0   2026: 0  

Expected vs actual (all-time)

6 hits vs 8 expected (uniform)-2

Last 6 hits

DateDrawNumber
2024-05-27Midday200
2023-12-25Midday020
2023-11-30Midday200
2023-10-23Evening020
2023-09-20Midday002
2023-02-17Evening002

3b. What actually got drawn after 002

2 occurrences · 20 follow-up draws scanned · "avg" is the average arrival wait in draws.

Draw Time:

Top followers chart All Draws

146 2× · avg +5.0
016 1× · avg +5.0
023 1× · avg +2.0
026 1× · avg +3.0
039 1× · avg +6.0
058 1× · avg +9.0
066 1× · avg +10.0
224 1× · avg +10.0

Across all 2 historical occurrences of 002, the next 10 draws after each were scanned (20 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 2 occurrences it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 146 distinct 2 (random ≈ 0.1) 1/2 0 0 5.0 draws
2 016 distinct 1 (random ≈ 0.1) 1/2 0 0 5.0 draws
3 023 distinct 1 (random ≈ 0.1) 1/2 0 1 2.0 draws
4 026 distinct 1 (random ≈ 0.1) 1/2 0 1 3.0 draws
5 039 distinct 1 (random ≈ 0.1) 1/2 0 0 6.0 draws
6 058 distinct 1 (random ≈ 0.1) 1/2 0 0 9.0 draws
7 066 double 1 (random ≈ 0.1) 1/2 0 0 10.0 draws
8 224 double 1 (random ≈ 0.1) 1/2 0 0 10.0 draws

Follow history — every time family 002 was drawn

All Draws (6)

Occurrence-by-occurrence log: each of the 6 times the family was drawn (any order), these are the families that followed within 10 draws and how many draws each took to arrive. Most recent first.

DrawnDate · timeFamilies that followed (arrival wait)
200 2024-05-27 · Midday 015 +1 688 +2 347 +3 357 +4 699 +5 457 +6 335 +7 089 +8 235 +9 117 +10
020 2023-12-25 · Midday 688 +1 149 +2 888 +3 457 +4 069 +5 789 +6 014 +7 005 +8 338 +9 023 +10
200 2023-11-30 · Midday 137 +1 599 +2 244 +3 889 +4 248 +5 057 +6 059 +7 047 +8 034 +9 125 +10
020 2023-10-23 · Evening 006 +1 449 +2 234 +3 237 +4 679 +5 048 +6 012 +8 789 +9 134 +10
002 2023-09-20 · Midday 348 +1 023 +2 689 +3 445 +4 016 +5 039 +6 236 +7 459 +8 399 +9 224 +10
002 2023-02-17 · Evening 225 +1 778 +2 026 +3 499 +4 146 +5 233 +7 579 +8 058 +9 066 +10

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 3 742 50.1% (≤2d) 48.1% 3.1 2 3%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 4 742 49.1% (≤2d) 49.0% 3.1 2.5 2%
false-trip-chain
false trip could bring another false trip or create a trip
any double 742 45.1% (≤2d) 47.7% 3.2 3 4%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 8 742 44.2% (≤2d) 43.8% 3.4 3 4%
false-trip-chain
false trip could bring another false trip or create a trip
any triple 742 1.8% (≤2d) 2.1% 5.6 5.5 89%

Full rule history in the Signal Lab.