Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

0199

boxed family 0199 · double · pays $187.50 box

Quick facts (all-time)

7 hits · current skip 819 draws · avg gap 1173 · last seen 2025-12-05

Draw-time split:

NATIONWIDE DNA

Universal Cross-State Intelligence (42 States)

Open Nationwide Lab ↗
2026 Hits Nationwide
26
Total 2026 draws across all 42 states
Most Recent State Hit
Massachusetts
MA Numbers · 2026-08-28 (Evening) · Combo: 1099
Biggest State Drought
Kentucky (2682 draws)
Last seen over 2 years ago in KY Pick 4
TOP 5 STATES WHERE 0199 IS MOST OVERDUE:
Kentucky: 2682 draws skip (KY Pick 4) Texas: 2532 draws skip (TX Daily 4) Indiana: 1346 draws skip (IN Daily 4) North Carolina: 1341 draws skip (NC Pick 4) Idaho: 1230 draws skip (ID Pick 4)
SMART COURIER TICKET ADVISOR (ONLINE APP PLAYERS):
Optimal state to buy 0199 today: Kentucky (KY Pick 4) · Overdue by 2682 draws (1.07x normal cycle)
Switch to Kentucky Lab ↗
Mirror Symmetry (0↔5, 1↔6, 2↔7, 3↔8, 4↔9)

Mirror Number: 5644
Mirror Family: 4456

Digital Root Sum (1–9)

Digital Root: Root 1
Sum: 19 (reduction = 1)

Parity & High/Low Profile

Parity: Even-Odd-Odd-Odd
Range: Low-Low-High-High

1. Hits in every time frame

How many times 0199 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 715 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /715
1 month 92 0 0.00% $0.00 $23.00 -$23.00 #172
3 months 275 0 0.00% $0.00 $68.75 -$68.75 #288
6 months 548 0 0.00% $0.00 $137.00 -$137.00 #406
1 year 1,097 2 0.18% $375.00 $274.25 +$100.75 #177
2 years 2,192 4 0.18% $750.00 $548.00 +$202.00 #181
3 years 3,290 4 0.12% $750.00 $822.50 -$72.50 #317
4 years 4,385 5 0.11% $937.50 $1096.25 -$158.75 #364
5 years 5,483 5 0.09% $937.50 $1370.75 -$433.25 #453
All time 10,124 7 0.07% $1312.50 $2531.00 -$1218.50 #556

2. How many drawings does it take to hit?

Measured from every one of the 10,124 archive draws used as a starting point.

Avg gap1173 draws
Median gap967 draws
Longest drought2685 draws
Current skip819 draws
Hit withinHistorical frequency
1 draw of playing it0.1%
2 draws of playing it0.1%
3 draws of playing it0.2%
5 draws of playing it0.3%
10 draws of playing it0.7%
25 draws of playing it1.6%
50 draws of playing it3.1%
100 draws of playing it6.1%

Recent gaps between hits: 930, 2685, 2301, 16, 1004, 103 draws

4. Digit profile of 0199

How often each of this number's digits and digit-pairs appear in a winning number (window vs all-time), where its digits land positionally, and its sum profile.

digit 0 39.6% ▲5.2 all-time 34.4% digit 1 33.7% ▼1.4 all-time 35.1% digit 9 33.3% ▼0.9 all-time 34.3%

Its digit pairs (both digits in the draw)

PairWindow rateAll-time rateWindow hits
0912.22%9.80%33
0110.37%10.11%28
197.04%9.52%19

Sum profile

Digit sum 19 has hit 642 times all-time (6.34% of draws), 17 in the last 90 days.

Positional lands (window rate)

pos1=0: 13.0%  pos2=1: 10.7%  pos3=9: 11.5%  pos4=9: 11.5%  

5. Near-miss network — one digit away from 0199

Every family that differs from 0199 by a single digit. When one of these hits, the number you're watching was one digit away — these are the closest relatives in the archive.

FamilyTypeAll-time hitsLast seenGapRecent hit dates
0299 double 12 2026-08-19 48 2026-01-02, 2026-08-19
0899 double 12 2026-08-16 56 2026-07-12, 2026-08-16
0149 distinct 25 2026-07-26 120 2026-07-14, 2026-07-26
0159 distinct 25 2026-07-25 122 2026-01-18, 2026-07-25
1499 double 12 2026-07-14 155 2026-06-26, 2026-07-14
0129 distinct 17 2026-06-25 212 2026-02-11, 2026-06-25
1899 double 10 2026-06-19 232 2025-08-12, 2026-06-19
0189 distinct 33 2026-05-17 329 2025-08-01, 2026-05-17
1599 double 12 2026-03-16 516 2025-08-28, 2026-03-16
0179 distinct 26 2026-03-09 537 2025-10-08, 2026-03-09
0799 double 15 2026-03-01 562 2024-03-21, 2026-03-01
0019 double 7 2026-02-25 572 2024-03-28, 2026-02-25
1299 double 17 2026-01-25 665 2025-08-24, 2026-01-25
0139 distinct 34 2025-12-28 749 2025-04-22, 2025-12-28
0399 double 14 2025-12-23 766 2025-11-26, 2025-12-23
1399 double 11 2025-12-17 782 2025-10-16, 2025-12-17
0599 double 12 2025-11-15 878 2025-07-17, 2025-11-15
1799 double 16 2025-11-02 918 2025-10-27, 2025-11-02
0099 double/double 6 2025-09-29 1,019 2025-05-21, 2025-09-29
0119 double 14 2025-09-19 1,049 2025-08-19, 2025-09-19

6. Hit history

Year by year

2010: 0   2011: 0   2012: 0   2013: 0   2014: 0   2015: 0   2016: 1   2017: 0   2018: 0   2019: 1   2020: 0   2021: 0   2022: 1   2023: 0   2024: 2   2025: 2   2026: 0  

Expected vs actual (all-time)

7 hits vs 12.1 expected (uniform)-5.1

Last 7 hits

DateDrawNumber
2025-12-05Evening1909
2025-11-01Midday9910
2024-12-01Evening9019
2024-11-26Midday9091
2022-10-21Midday9091
2019-01-21Midday0199
2016-07-04Midday9091

3b. What actually got drawn after 0199

1 occurrence · 10 follow-up draws scanned · "avg" is the average arrival wait in draws.

Draw Time:

Top followers chart All Draws

0037 1× · avg +4.0
0124 1× · avg +6.0
0359 1× · avg +8.0
0467 1× · avg +10.0
1226 1× · avg +3.0
1235 1× · avg +5.0
1246 1× · avg +1.0
4589 1× · avg +2.0

Across all 1 historical occurrence of 0199, the next 10 draws after each were scanned (10 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 1 occurrence it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 0037 double 1 (random ≈ 0.0) 1/1 0 0 4.0 draws
2 0124 distinct 1 (random ≈ 0.0) 1/1 0 0 6.0 draws
3 0359 distinct 1 (random ≈ 0.0) 1/1 0 0 8.0 draws
4 0467 distinct 1 (random ≈ 0.0) 1/1 0 0 10.0 draws
5 1226 double 1 (random ≈ 0.0) 1/1 0 1 3.0 draws
6 1235 distinct 1 (random ≈ 0.0) 1/1 0 0 5.0 draws
7 1246 distinct 1 (random ≈ 0.0) 1/1 1 1 1.0 draws
8 4589 distinct 1 (random ≈ 0.0) 1/1 0 1 2.0 draws

Follow history — every time family 0199 was drawn

All Draws (7)

Occurrence-by-occurrence log: each of the 7 times the family was drawn (any order), these are the families that followed within 10 draws and how many draws each took to arrive. Most recent first.

DrawnDate · timeFamilies that followed (arrival wait)
1909 2025-12-05 · Evening 4899 +1 1235 +2 2259 +3 2277 +4 0016 +5 1579 +6 5567 +7 3488 +8 0589 +9 2688 +10
9910 2025-11-01 · Midday 1268 +1 0347 +2 0369 +3 1799 +4 1689 +5 0138 +6 0456 +7 2237 +8 0444 +9 2669 +10
9019 2024-12-01 · Evening 0346 +1 1568 +2 0479 +3 4568 +4 1279 +5 4577 +6 6678 +7 1159 +8 0039 +9 0478 +10
9091 2024-11-26 · Midday 1248 +1 0257 +2 0179 +3 1289 +4 1122 +5 0677 +6 2559 +7 0123 +8 0679 +9 3578 +10
9091 2022-10-21 · Midday 3358 +1 2349 +2 0036 +3 0569 +4 2599 +5 1136 +6 3348 +7 0666 +8 2279 +9 0023 +10
0199 2019-01-21 · Midday 1246 +1 4589 +2 1226 +3 0037 +4 1235 +5 0124 +6 7889 +7 0359 +8 4789 +9 0467 +10
9091 2016-07-04 · Midday 2228 +1 1478 +2 0255 +3 2568 +4 2338 +5 2347 +6 3348 +7 2457 +8 1346 +9 0244 +10

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
false-trip-chain
false trip could bring another false trip or create a trip
any double 4355 67.3% (≤2d) 67.5% 2.3 2 0%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 3 4355 58.5% (≤2d) 57.7% 2.7 2 2%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 8 4355 57.8% (≤2d) 58.2% 2.7 2 1%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 4 4355 57.7% (≤2d) 56.8% 2.7 2 1%
p01-89
01 and 89 follow each other
pair 89 1024 28.4% (≤3d) 27.0% 4.6 4 32%
p09-78-38
09: look for 78 or 38 pair
pair 38 992 18.8% (≤2d) 19.5% 4.7 4 36%
p09-78-38
09: look for 78 or 38 pair
pair 78 992 18.2% (≤2d) 18.4% 4.7 4 34%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 32 1024 18.1% (≤2d) 18.5% 4.6 4 37%
p01-32-28
01 pair usually brings 32, 28 pairs
pair 28 1024 18.0% (≤2d) 19.1% 4.7 4 34%
false-trip-chain
false trip could bring another false trip or create a trip
any triple 4355 6.9% (≤2d) 6.9% 5.2 5 70%

Full rule history in the Signal Lab.